(Technology)
The project is modelled once and lives in real time from day one. Everything you receive is an output of that single build.
Modelling and CAD translation in Max; lookdev and rapid client previews in D5; the interactive build, film cinematography and final pixels in UE5; simulation and procedural detail in Houdini.
The Console carries the pipeline into the room: mmWave radar and vision on an edge-AI core, holographic calling, gesture control and a persistent digital twin of the space it lives in. Prototype phase is running now; visuals shown across this site are representative of the direction, not the final industrial design.