The studio

Behind MetaWorx

An interactive architectural visualisation studio in New Delhi. We came up through ArchViz and game development in parallel — which is why our images move, respond and remember.


Why we exist

The image was never the product

A render shows a building. What a developer actually sells is the experience of standing inside it — the light at six in the evening, the view from the fourteenth floor, the way the lobby opens.

So we build that. The stills, the films, the interactive builds and the VR sessions are all views into one live model of your project — produced by one team, in-house, to one standard. Nothing is outsourced, and nothing leaves the studio below the bar we hold for our own portfolio.

0
Stills delivered
0
Films produced
0
Years in the craft
1
Quality standard

Technical data

The pipeline

Four tools, one direction of travel. The engine is where the project comes alive.

3ds Max
Modelling
D5 Render
Look development
Unreal Engine 5
Real-time · interactive
Houdini
FX & simulation
Stills renderersCorona · D5 · UE5 path tracing
Real-time stackUE5 · Lumen GI · Nanite
Delivery targetsConsole · PC · Kiosk · PCVR
ProductionEntirely in-house · New Delhi

How we work

Four principles

P—01

Fidelity is a design decision

Lighting, materials, scale and proportion are treated as decisions, not afterthoughts. The final frame reads like the actual building — it survives scrutiny from a jury, a lender, or a buyer with a zoom gesture.

P—02

One build, every channel

The project is built once, in engine. Stills, film, interactive and VR draw from that single source — a design change updates everything, and nothing drifts out of sync mid-campaign.

P—03

Entirely in-house

We model, light, render, grade and program under one roof. No outsourcing, no quality lottery — every frame is reviewed against your references before it reaches you.

P—04

Few projects, held high

We take on a limited number of concurrent flagship builds. That protects the standard — and it means booking early matters more with us than with volume shops.

Currently booking

Bring us the project you
cannot afford to launch quietly