Architecture
Built to be
Experienced

4K stills, cinematic film, interactive applications and VR — one real-time pipeline, in-house, New Delhi.

Beyond renders.
Built for tomorrow.

Move the cursor — it renders

The studio

A render shows a building.
We build what it feels like
to stand inside one.

Every project is constructed once, in engine. Still images, films, interactive walkthroughs and VR are all views into that single live model — produced by one team, to one standard.

Unreal Engine 54K NativeIn-House

Capabilities

Four deliverables · One pipeline

01

4K Still Renders

Native-4K exteriors, interiors and aerials — composed to survive a hoarding and reward a phone screen.

Specification →
02

Cinematic Film

Walkthroughs and launch films with VFX — storyboarded, scored and graded like campaigns.

Specification →
03

Interactive Applications

Game-engine builds of your project — presentation console for your sales gallery included, free.

Specification →
04

VR Applications

Full presence inside the unbuilt space, at true scale. Headset included with the VR tier.

Specification →

The economics

One build · Every channel

The project is built once. Every channel draws from the same asset — a design change updates everything, from one source.

SourceSingle UE5 master build
Sales galleryConsole + VR — hardware included
CampaignCinematic film + social cuts
Print & hoardingUnlimited stills from the build
Design changeUpdate once — every channel refreshes

Selected work

Recent projects

Render — in preparation
Residential towerInteractive · Film
Render — in preparation
Hospitality resortFilm · Stills
Private — NDA
Commercial campusVR · Interactive

0
Stills delivered
0
Films produced
4K
Native output
₹0
Hardware cost

Hardware programme

The MetaWorx Console

Your project pre-installed on dedicated hardware for the sales gallery — updated remotely, shipped free with every interactive package.

Visual is representative — industrial design in progress

Limited concurrent projects

We hold a small number of
flagship builds at a time

That is how the standard stays where it is. If your launch has a date, start early.